ayamu
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ayamu
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May 18, 2024 1:20:27 GMT -5
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Post by ayamu on Nov 4, 2012 1:06:18 GMT -5
MUNNY
I believe that perhaps we should set up a system so that we possible get around 5 munny per post, to encourage people to make more social threads and try to develop interactions between characters as well as further develop their skills as rpers and the depth of their character. At 5 munny a post one still would require 30 posts to get a single ability upgrade at full price with no deductions. I also think perhaps a reward for closing or ending a full thread of maybe 10 munny might also be incentive.
SIDE-QUESTS
I feel like for these we should set a MINIMUM amount that a person can receive as well as a MAXIMUM as a reward, be this munny, items or abilities, because I feel like if people are going to go out of their way to develop character in unique and indivualized ways, they should be rewarded for the amount of effort they put in and the quality of it. Albeit I can see there will be controversery here as in why does he get more then me or why did I get this instead of that.
MISSIONS
See above for notes on this
Raids
A trend I'm noticing is that sometimes people are just there to be there in a RAID , I think we should start trying to get them more there for a reasoning like for example say CAIUS is trying to take over PULSE , I would expect SERAH, NOEL, LIGHTNING, FANG, HOPE, SAZH & SNOW , I wouldn't expect say Miumi or Tifa to become involved in the affairs of that world, since they have no idea of CAIUS'S intent . I also think we should actually have more happen when a world is over taken by a different faction, be it restoration of damage, control of the people, developements of the places for example ALTIMA has changed Agrabah slightly and started up a revolution and is also going after YEN SIDS tower to destroy it, now that is more of something I'd expect to happen.
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soulcyber
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soulcyber
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May 18, 2024 1:20:27 GMT -5
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Post by soulcyber on Nov 4, 2012 8:59:35 GMT -5
Herro Miumi glad to see you posting in the feedback section as I'm always happy to see members being proactive and posting it up ^^! Anyway I'm going to give you my thoughts on this issue you've brought up which I do believe is a valid concern, there truly isn't much in the way to get money and that does need to change. #1 - Munny per post. I am not too fond of this method because it becomes incredibly hard to control and if you try to control it you often turn away newbies who might eventually become good RPers. What I mean is with this system people could just start posting garbage to get their five munny per post which isn't that pleasant. On the other hand if we put in a minimum sentence count or something per post to try and post, coding something like that would be impossible from my understanding and we'd have to do it manually. This of course would give us a lot of extra work on staff that we don't really need to deal with amid the other things we are currently working on. If anything if we were to adopt this type of system I'd say 1 munny or max 2 munny per post would be better. This way you'll still be getting munny but even if you post garbage you'll have to post quite a bit to get anywhere and it'll be much easier to find out if someone were abusing the system. #2 - Side-quests do actually work like that at the moment at least as far as Beast and I plan to handle them. If you do a side-quest where you fought someone like say the super boss from FF12, of course we would reward you more munny than if you killed something like a Behemoth. On the other hand, we would also increase the difficulty accordingly and you'd have to be one hell of a team (cause I don't you'd face such a thing alone) to take care of that super beast. Doing it at our own discretion I believe works although if imposing a minimum-maximum would make more members feel at ease and perhaps apply for more side-quests I'm certainly open to the idea. #3 - Yeah I can agree with you on this in that some people do jump into raids even if their character might not particularly have a reason to be there. While this is true I kind of like this random nature of raids myself as it gives me the excuse to justify Felix being on Planet X because he's on vacation ! Plus I'm not sure how we would really regulate that short of perhaps having each raid request also have a "Reason" category added to it. Needless to say, the leader would have to give a reason as to why he/she and their team happens to be there although most people do that in the raid anyway so its a toss up for me. The destruction/restoration of worlds though IS something I am most interested in and I do agree, the changing of worlds should have a noticeable effect on them. I don't have anything particular in mind right now but again I believe that comes down more the efforts of the RPers. If Light were to take over a certain world I would think it be up to them to make a thread where they're changing things for the better. This also applies to Darkness and Altima does do aftermath threads but again that's of her own vocation which leads me to believe that's more something of the people who take over a world making an effort to do themselves. That's my two cents on the matter and I'd love to hear your take on what I've said as well as the other members. Try to drum up some interest and if more people hop in here and what not certainly the staff will begin considering these additions to the board. I'm always behind any efforts to change the board for the better so I'm eager to see what you and the rest of the board thing on this.
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Deleted
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May 18, 2024 1:20:27 GMT -5
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Post by Deleted on Nov 4, 2012 15:00:44 GMT -5
Munny Per Post – I was a staff member on a Final Fantasy site where for every 40 posts they would gain a level. In order to award the level I would have to manually go into the character’s profile and adjust the level as there is no coding to automatically add the level. It’s the same thing. The staff would have to manually add the munny to the characters account. And since multiple people make numerous posts on this site that would create a lot of extra work for the staff and it would be very difficult for the staff wo keep track of posts to award the munny. The members could track it but then that is a lot of extra PMs for the staff to go through and then they would still have to go through each persons profile and add the munny. For that reason I don’t think that this will work. It’s not a bad idea, it’s just not feasible in my opinion.
Minimum and Maximum Mission and Side-Quest Rewards – With this my concern would be how quality and effort of posts would be measured and judged. That could cause arguments because everyone puts in their best effort on their posts and sometimes real life influences or just a lack of muse can make a post not as good as the author would have like and I don’t believe their reward should be penalized for that. And also it could also cause arguments for one person getting less reward than another. I think that the rewards should stay the same.
I also like the randomness of raid line ups and I don’t think they should be restricted like Miumi has described. I can see what he is saying but people do go in raids simply to be in them. Everyone wants munny to improve their characters and a raid is one of the ways to do it. A character should not be barred from participating in a raid simply because it doesn’t take place on their world or doesn’t follow the canon for the game that they come from. As Felix said members typically give a reason for their characters presence on the raid world.
As for the restoration/destruction for worlds I don’t think this should be optional. We can all assume that changes are made in a givin world if it is taken over by a new faction. Members can have the option of doing aftermath threads but I do not think it should be a requirement.
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ayamu
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ayamu
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May 18, 2024 1:20:27 GMT -5
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Post by ayamu on Nov 4, 2012 15:45:43 GMT -5
MUNNY
I can see where you come from Felix, as we do want to encourage people to be the best rpers that they can be. Now if we do lower it to 2 money, there are already codes in place, which we can use to regulate that, as I am a member of a plethora of sites and I actually went ahead and got a friend from another to source the code they use for gil, which is 20 gil per post, albeit we'd have to change it a little bit it would work quite well as it would be done automatically. So as to address Lightning's concern of the feasibility of such an action, it is indeed quite feasible as many sites already have it in play. I know that examples of this would Lightning Storms, albeit is now closed down. Now they also have codes for multiple currencys like Crystarium points for FF-13 and he coding themselves are quite straight forward.
SIDE-QUESTS
Lightning, now I do see your point and that is a valid flaw with the system I proposed, but I do think perhaps setting a minimum reward of say 100 munny or 150 , which is enough for one ability, which I feel is fair for even the baseline of a quest, while I think maybe a max or something maybe around 300 - 400 like if your taking down Ruby Weapon, you should be able to upgrade some stuff since that quest is going to take considerably more effort much like Felix said. Now if we used a system like this it would be more admin digression at which point we could also offer constructive criticism to help them better themselves if they didn't get the full reward, which I feel is beneficial, as they learn how to improve. Now this means even if they are having real-life problems and muse, they'd get at-least something from it, which I feel is fair and I know our admin can be quite nice about things like that.
MISSIONS
See above for notes on this
Raids
Well if they have a legitimate reason to be there then that is fine, and I do think the aftermath thread should be optional, but I think we should encourage them to do so, even if it has no merits offered, but to show that they are actively thinking about it.
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soulcyber
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soulcyber
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May 18, 2024 1:20:27 GMT -5
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Post by soulcyber on Nov 8, 2012 19:50:07 GMT -5
Munny - Yeah no I'm for it I think that's a good idea especially if you do indeed have the code and we can modify it to work properly. If more people agree with this I'd be glad to bring it up to staff as there does need to be more munny flowing here to help newer members catch up the veterans (myself included) IMO.
Sidequests - Again like I said Beast and I already pretty much do that, we're going to base your reward off the difficulty and your performance. If we add in clarification for that to be sure than okay that's fine I can do that but I don't think it's all that necessary personally (although if more of you members do then so be it).
Raids - I think munny per post would certainly encourage such threads a lot more so if we end up implementing a munny per post system than we may see more. If not then again I don't think there's much else we can do as it is the member's choice and I certainly wouldn't want to force anyone to do anything.
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ayamu
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ayamu
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May 18, 2024 1:20:27 GMT -5
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Post by ayamu on Nov 9, 2012 12:52:59 GMT -5
MUNNY
Perhaps upon utalizing this system if we do to be far to both new members and veterans perhaps if give them money for the posts they've made up to 50 , since that way there is at-least an immediate pay out and people might take more keenly upon the system.
SIDE-QUESTS
nothing more to be said
MISSIONS
See above for notes on this
Raids
nothing more to be said
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286 posts
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Aug 8, 2020 18:12:02 GMT -5
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Administrator
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Post by Admin on Nov 21, 2012 13:06:42 GMT -5
MunnyI am going to look into this. However, I'd probably make it more like 2 munny per post. We'll see. As for completing a thread, it could be do-able. I'll think about that. Side/MissionsI believe we already have that range of munny depending on the difficulty of the quest. RaidsThere isn't anything we can do about that. People form teams and make allies on the boards. It is possible for Tifa to become friends with Hope and agree to help him defend Pulse. It depends on the group leader who they include in their raids.
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